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Introduction to Unity Platform  

After a short introduction to the history of virtual reality (VR) and augmented reality (AR), Unity's interface, asset store and customization features will be discussed. You will be able to follow along on available computers or on your own device. While Unity can be used for development on a wide array of platforms, emphasis will be placed on VR and projects will be built for the HTC Vive which will be available to you. Prerequisites: Being comfortable navigating computer systems and new computer technology.

  • Introduction to Unity Platform

  •  Show Description

     

  • Fee: $0.00

  • Instructor:

    Capacity Remaining: 16

  • Dates: 11/11/2019 - 11/14/2019

    Times: 3:00 PM - 6:00 PM

  • Sessions: 4

    Days: M Tu W Th

  • Building: CUNY-on-the-Concourse

    Room: To Be Determined TBD